There is a BattleTech convention happening near my home, so I drove on over. I took a demo kit with me as I always do, because I never go to a convention without it. I didn’t actually demo yesterday, but I’ve already got a lead on people who want to be taught a couple of different BattleTech games that are not in the mainstream, so there’s a good chance I’ll be doing some demoing over the weekend. And I honestly should add the one game to my demo kit since it doesn’t take much room.
The truly fun part yesterday was being pulled into playing a game on Outreach. The Battle of Outreach, where Waco’s Rangers and fellow disaffected mercenaries attacked Wolf’s Dragoons during the early stages of the Jihad. I didn’t pick any mechs. I let the other players choose their stuff. Then the event organizer on the Dragoon side brought four mechs over to me and told me to run them. A BattleMaster, a Highlander, a Longbow, and an Annihilator. Now I see those four mechs in a lance, in Wolf’s Dragoons, and I see Zeta Battalion.
Well, I played them like Zeta Battalion. The enemy was incoming, and there was a Dragoon Warhammer deployed to exchange fire with a big ass assault lance across the field of battle. A smart player would have pulled my assaults back into long range, let the Warhammer take the heat, and snipe at the enemy. But I was playing Zeta. I charged into medium range and shot them. A lot. They evaporated my BattleMaster, and the Warhammer he stood next to, but I killed their Marauder and tore merry hell out of their BattleMaster. That lance retreated behind the buildings and hid the rest of the game. I later found out that was the command lance of the entire assault I had shot full of holes in round one. They were unhappy about that. 😉
Then three full lances of BattleMechs started rolling up on my right. Only a single lance of Homeguard Dragoons holding the right flank, while everybody else was heading west to fight the enemy trying to take over the starport. A smart player would preserve their assaults, and make a slow fighting retreat to the west, just laying down fire and making them pay. Let the homeguard delay them. But I was playing Zeta. Zeta turned right and drove into the enemy’s flank, because the enemy was about to kill a lance of homeguard boys. And Zeta was going to let that happen over their dead bodies.
So the Zeta boys charged a company of BattleMechs and the Highlander and Longbow died firing directly at the enemy. The Annihilator meanwhile just held the middle and trundled around looking for shots. Anyone who knows Annihilators know that they are the ultimate semi-mobile weapons turret. They more shuffle around slowly, and try to put their guns on something. And everybody with a brain tries to be someplace the Annihilator can’t shoot them. Well, by the time the battle of the east flank was running down, that entire company of enemy battlemechs was down to five mechs, the Homeguard lance had finally lost two of their number, and were about to lose the other two, and the Annihilator was ranging fire on anyone who gave them a target and everybody else on the field of battle on the entire eastern edge of the map was hiding behind buildings rather than give him a shot at them.
I played Zeta like Zeta. Dragoons don’t join Zeta to retire. Dragoons retire from Zeta with their boots on, in battle. They charge into battle in a reckless manner. Their commanders die in battle, leading that charge. And when Zeta sees Wolves being killed by overwhelming force, they wade into that overwhelming force to make certain they don’t die alone. Because no Wolf dies alone when Zeta is there.
When the organizers called the battle, the Wolves had decimated Waco’s Rangers at the starport and were starting to turn east to deal with the reinforced company of mechs that had attacked the east. The Annihilator was standing about 6 inches from where he started the battle, standing in the crossroads, ranging guns at anybody who walked into his field of vision. Just laying down the pain. And between the hiding remnants of the command lance and the smashed remnants of the full company that attacked east, there were maybe eight survivors hiding in the buildings. Eight battlemechs of mostly heavy range with an assault or two that could have stepped out in unison, accepted that the Annihilator was going to kill one of them, and shot him to pieces. But no one did. No one was. They were all hiding from Zeta.
One Annihilator of Zeta, one damaged Dervish and one damaged Falcon of Homeguard, and three small, fast units coming back from the west where all the Dragoons had won. Surrounded by dead BattleMechs, friend and foe alike, outnumbered two to one in numbers and probably four to one in tonnage, Zeta was standing right where they started the battle. Three quarters of them died within 12 inches of where they started the battle. The last one ended within 6 inches of where he started.
Zeta Stands.