Jack of Harts

Hello, my name is Jack. This is my story.
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( No Title )

by Medron Pryde on July 10, 2017 at 12:01 am
Posted In: Diaries

I’ve learned a lot about writing in the last few years. The first thing I thought I knew after decades of writing stories is that I was at the top of my game and ready for the big leagues. I was sorta right. I was at the top of my game. And the big leagues of being an actual published author are rather nebulous when you think about it. On the plus side, I did pass that test of actually publishing and selling a book. On the minus side, I had a lot to learn about writing. The learning wasn’t always easy, and it led me to do a full rewrite on Forge of War because it just didn’t live up to what I wanted it to be. That rewrite took almost as long as it took to write the book in the first place, but it is what I want it to be now. And I’ve published it in dead tree format as well, and of that I’m doubly proud.

The trick is though, that in the rewriting, I broke some of the continuity of the stories I wrote later. So I’ve been doing some minor revisions in them as well. The most radical is the separation of Dawn into two characters for the Wolfenheim series. I was not fully happy with how I’d handled that originally, even as I was writing it, but I couldn’t say why. And it worked. But the more time I’ve learned about writing, and the more time I’ve spent writing, I started to understand what my subconscious had been telling me at the time. I was being lazy. In a story that felt like it had too many characters, I was trying to lower the number of characters by combining two that shouldn’t have been combined. So, the revised version of Wolfhenheim Rising I’m working on now is fixing that. It’s a very easy switch in most cases, though I did have to cut a few lines of dialog that I particularly liked. I plan on recycling them for later.

The point is, that I’ve reread and sometimes revised every line of every story I’ve published in the last few years to match the rewrite of Forge of Wars. Call it the decision of the author. Has it helped my sales? No. New books drive sales. But my hope is that having a better set of stories will help my sales better in the future. And whether that hope works or not, I can say this. I am more proud of what I’ve published now than I was in the past. So in that alone it was worth it.

If you want to see what I’ve done with the stories, contact me. I can arrange for you to get a look at it. And if you want to see what I write next when I continue Wolfenheim, I can arrange that too. I’m very close to jumping back into that unexplored territory that will…shall we say…have a profound impact on the universe of Jack of Harts. 🙂

 Comment 

Kara

by Jack on July 9, 2017 at 12:01 am
Posted In: Art, Character Profiles

Kara was always the sister who was most interested in language. Cybernetic intelligences communicate with each other completely differently than we do, on more channels than we can imagine. They use spoken language to work with us, but many of them consider it a slow and clumsy form of communication. But Kara loved the art of speaking and she practiced it all the time. Some people even called her a chatterbox. But the fact is that she could communicate more with her tongue than most cybers ever tried to. And she always preferred a good philosophical argument over anything else. It was the art of communicating deep and personal ideas through the slow and difficult medium that is language that entranced her. I suppose that’s why John interested her. Preacher John, not any of the other Johns. They were fighters. Preacher was…well…a talker. He could talk the spots off a cheetah, and Kara could convince the cheetah it looked better that way. You could say they got along like a house on fire.

High res version available for free on Patreon

 Comment 

John Park

by Charles on July 8, 2017 at 12:01 am
Posted In: Art, Character Profiles

John Park helped the Wolfenheim Project for years before it was time to launch. And then he left with it when the time came. John’s stated reasoning was that my father would be unhappy with anyone he thought might be involved, so John wanted to get out of the line of fire. I think that John simply wished to see new horizons. A century in one place can become boring after all. Whatever his true reasons, John Park became a valued member of the Wolfenheim Project in short order. Though considering how many Johns were part of the project, they soon came up with a new name for him. Most of you have never heard the name John Park. He traveled so far away that his name faded from memory. Most people call him Preacher now. Preacher Wolfenheim to be more specific. Yes. That Preacher Wolfenheim. The one with the Pilgrim Cross.

High res version available for free on Patreon

 Comment 

A Primer on the Races of Humanity – Branan

by Betty on July 7, 2017 at 12:01 am
Posted In: The Races of Humanity

The Branan left their homeworld less than a century after the Albion disappeared. Technically, they’d left numerous times in the years before, using the Albion shuttles to place satellites in orbit, and do all of the other things a young spacefaring race does. But those were tiny ships that could take only a few people and small amounts of cargo into orbit. A few brave souls floated through the system on exploration trips that took years, far out of reach of any help if there was an emergency, and beamed their findings back home. But most of their time was spent no further out than the outer orbitals. Then the Branan began sending larger boosters into orbit to assemble great interplanetary spacecraft. Albion shuttles controlled the first of them, but the Branan built their own complete spacecraft in time. And that was when they began their true colonization of their home star system.

 Comment 

Kara

by Jack on July 6, 2017 at 12:01 am
Posted In: Art, Character Profiles

Dawn and Dorothy have many sisters. A whole gaggle of them joined the Wolfenheim Project once it started kicking with gas. Kara was one of them. I heard rumors that some fine upstanding young gentlemen were moonlighting in the area, and some of our people were complaining, so I went to investigate. That was when Kara walked on in and was accosted by one of those gentlemen. She was soon explaining to the young man exactly why he had made a mistake in that dark alley. He was lucky the only thing he tried to steal was her handbag. I don’t think he would have walked away if he’d demanded anything more. She told him what she thought of him over ten minutes in multiple languages, and she didn’t repeat herself once. Then she walked away, leaving him hanging by his middle fingers, and went on about her way. I arranged for his boss to see the footage and the fine upstanding young gentlemen ceased to be an issue. And I reminded myself to never underestimate Kara’s mastery of human communications.

High rez version available for free on Patreon

 Comment 
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2304 - Forge of War

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2307 - Angel Flight

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2307 - Angel Strike

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2307 - Angel War

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2309 - Wolfenheim Rising

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2309 - Wolfenheim Emergent

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