Jack of Harts

Hello, my name is Jack. This is my story.
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  • I am Betty
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  • Forge of Wars: Card Heroes
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  • 2080 – The Martian Affair – Jim Baen Short
  • 2304 – Forge of War – eARC
  • 2304 – Forge of War – First Draft
  • 2307 – Angel Flight – eARC
  • 2307 – Angel Strike – eARC
  • 2307 – Angel War – eARC
  • 2307 – Forge of Wars
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  • 2309 – Wolfenheim Rising – eARC
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Stores

  • Medron Pryde on Amazon
  • Medron Pryde on Barnes and Noble
  • Medron Pryde on Smashwords
  • Pryde Rock Productions on Shapeways
  • Pryde Rock Publishing on The Game Crafter

Dawn

by Jack on February 25, 2017 at 12:01 am
Posted In: Art, Character Profiles

Dawn was very much a daughter of Camelot. She always had a royal demeanor, and absolutely loved the formal balls the big wigs so often convened. She was always more at home on a dance floor than in a jungle hunting Chinese troopers, but she did both with equal attention to detail. She always said that more could be accomplished through diplomacy and kind words than with weapons, though. That was an odd philosophy for a Marine, let me tell you. She was always professional enough to shoot when the time came, but she was also always looking for an alternative to going in guns blazing. Many of our missions went in ways I never would have expected because she was involved. That’s a good thing, by the way. She broadened my horizons in more ways than I can count. And she saved my life a similar number of times.

High res version available for free on Patreon

 Comment 

A Primer on the Races of Humanity – Peloran

by Betty on February 24, 2017 at 12:01 am
Posted In: The Races of Humanity

Outsiders rarely see Peloran in their natural habitat. There are few large cities in Peloran space where they congregate, and few have any wish to go places they do not know. But those Peloran who leave their worlds behind congregate much more than their cousins. They build grand space stations where all Races of Humanity are welcome, and trade anything people want. They don’t start fights, but since every single member of the crew is effectively part of security, they are exceptional at ending any fight that starts. And there is no such thing as an unarmed Peloran station. They are bristling with weapons, fighters, satellite defense stations, guard ships, and everything else it takes to defend a massive, nonmoving target. That makes a port of call at a Peloran space station a very safe proposition. Assuming you have no ill intentions, of course.

 Comment 

Alicia

by Charles on February 23, 2017 at 12:01 am
Posted In: Art, Character Profiles

Alicia was born on Camelot, an Outer Colony world discovered by the first generation of gravtech explorer ships. They found flying reptiles that could pass for the dragons of myth, and an entire ecosystem that would be at home in a twisted fantasy novel. It surprised everyone when the Society for Creative Anachronism decided to sponsor a colony there built on the glory days of God, King, and Country they had spent centuries acting out. And then they sought out the cybers and invited them to take part in their grand venture. The cybernetic families were intrigued by the idea and agreed to support the new colony as equal partners. Think about that for a moment. A society built on an idealized version of Pre-Industrial Europe in full partnership with Space Age cybers. That is the world Alicia was born into, and her personality reflects it.

High rez version available for free on Patreon

 Comment 

Dawn

by Jack on February 22, 2017 at 12:01 am
Posted In: Art, Character Profiles

All of the original Cowboys were born on Earth, but then we started expanding our numbers at Alpha Centauri by recruiting people from more diverse backgrounds. Dawn was our first Cowboy from the Outer Colonies. She’d been born on Camelot, the youngest daughter of one of the planetary nobles. She joined the planetary militia and did good enough while fighting pirates that the United States Marine Corps snapped her up on a headhunting expedition. They promised her the whole nine meters…travel to foreign stars, meet exotic people…and kill them. Dawn ended up fighting in many of the numerous brushfire conflicts our government never publicly acknowledged back before The War. That gave her a wealth of experience in all kinds of warfare that the rest of us Cowboys lacked. She was a valuable member of my team throughout The War and beyond.

High rez version available for free on Patreon

 Comment 

A Primer on the Races of Humanity – Peloran

by Betty on February 21, 2017 at 12:01 am
Posted In: The Races of Humanity

Not all Peloran follow the typical path of peacefully living in the forests on worlds far away from other civilizations. Even the most stringent genetic coding breaks down over time, and some people can exercise more control over the coding than others. These people are genetic freaks by the measure of their own people, literally defective since the imperatives of their long-dead Albion creators no longer hold sway. Many of these Peloran have left their homes and taken up positions in the old ships of war abandoned by the Peloran of old. They defend their fellows from above, secure the vast boneyards of old weapons from scavengers, and make certain the Peloran are free to live in the peace they earned. These are the Peloran that most outsiders see when they visit Peloran space.

 Comment 
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2304 - Forge of War

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2307 - Angel Flight

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2307 - Angel Strike

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2307 - Angel War

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2309 - Wolfenheim Rising

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  • Wolfenheim Rising on Smashwords

2309 - Wolfenheim Emergent

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  • Wolfenheim Emergent on Smashwords

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