Waterborn. Tanfor. Peloran. There are many names for them. The blue-skinned Peloran were the Albion’s first successful attempt at gengineering a soldier for underwater fighting. Though later advancements in the concept would far outstrip their capabilities. In some ways. The Arnam are actually too specialized in many ways, to the point that they find normal human environments uncomfortable. The Waterborn Peloran can walk and function in air as easily as any other human, and can survive in most planetary environments. Even desert areas won’t kill them, and they don’t require waterbeds to sleep in. They can maneuver, see, and fight underwater far better than other Peloran, while still being able to fight on land as well as most other Peloran. That was the secret to their success as a core Peloran genetic codex.
It’s pretty hard to talk about the blue-skinned Peloran without talking about the Arnam as well. They are cousins, you know, and both pretty much live in the water. The Arnam under it, and the Peloran on top of it. Though they tend to meet in the middle a lot. Which is where I come in. I grew up on the southern shore of Rainy Lake, and I traveled through all the other little lakes, streams, and whatnot on the American-Canadian border. And that’s where a lot of the blue-skins settled down after Contact. There are all kinds of small islands dotting those waterways, and many were remote even for us. Others…well…there were dozens of them within just a few miles of my home. The blue-skins fell in love with them.
The Albion wanted soldiers that could fight in any environment, from outer space to under the water. Most people know that the Arnam were their preferred soldiers for underwater work, but fewer people know that they were the…final perfected model. Others came before them, and many still exist today, living above the surface of the water with their Peloran brothers and sisters. They can’t live underwater, but they can certainly fight under the surface. We call them Waterborn Peloran because we almost never find them willingly away from some body of water, the larger the better in their mind. They tend to really enjoy water sports, where they’ve made their biggest inroads into the American cultural consciousness. Most people just assume they are Arnam, but the fanatics can spot the differences in seconds, even if they are wearing shades.
I saw a movie this weekend. I enjoyed it.
Nothing will top the first John Wick in many ways. It was a simple story about a man and his dog, and the rotten piece of trash who killed the dog. And a man named John Wick coming out of retirement to do something about it, all while showing that nobody wanted him to come out of retirement. Not ever. The discovery and mystery of John Wick, stepping just a bit outside the world we know but mostly living within it was amazing.
John Wick 2 took that and amped it up a bit with a bit more information on some of the Continentals and the High Table, but still kept the mystery intact. John Wick was fully pulled back into everything by another rotten piece of trash, who would learn that John Wick was not to be underestimated. Again. This time John Wick was fighting for his own life, and in the end he succeeded. And he lost.
John Wick 3 sees him on the run after that, and it opens up the world of the High Table and the Continentals far more than the previous movie. Imagine a world like Assassin’s Creed, sitting aside and apart from the world we know, with rules and history and formalities above the laws of nations. It’s an interesting idea, and one they show us well. Though I have to admit that I come to John Wick because I like the action. And the dogs. Trust me. The dogs are awesome. And so is the action. The sometimes meandering plot and exposition I could actually do without. Sometimes less is more.
But the action? And the dogs? And the horses? Those have me from opening title to the final roll of the credits.
I enjoyed the movie. If you’ve liked any of the John Wick movies, I challenge you to watch it and disagree with me. Heck. I double dog dare you on that point.
PS. If you should ever be put in the position to make the decision, do not, I repeat, DO NOT shoot the dog.
Period.
End of Line.
The specialized Peloran we call Spaceborn were built to fight in extreme environments that would kill other humans. Even other Peloran. They can survive deadly cold and even walk in vacuum without pressure suits. Though they do still need to breathe, so their standard uniforms include spare oxygen storage and breathing masks. This allows them to remove the internal air from their starships before combat as a tactic to reduce the effects of explosive decompression. Their eyes can see far beyond the standard visual spectrum as well, and they can look directly at a sun without being blinded. Even when in vacuum. The most interesting bit is that these defining traits of the Spaceborn are dominant. After two thousand years of manning the Peloran border patrol with a constant slow trickle of new recruits from the homeworlds, most children of mixed ancestry favor the Spaceborn traits over those of their groundbound brethren. Some may have the disabilities of normal eyes or skin, but they are a distinct minority in the Peloran border patrol that makes up their primary naval forces.




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