Rhiannon is one of the younger Weylan out there. She was not alive during the last great war. She did not see the Ennead destroy her homeworld. She did not kill the Ennead in response. She didn’t even live through most of the two millennia that followed. She wasn’t born until after the Peloran made Contact with us, in fact. Hers is a small generation, as all Weylan generations are, but they were raised in an autumn of peace. She grew up knowing it would be her job to fight the next great war that came along. And they expected it to come along soon. I envied her that, once I understood. At least she wasn’t surprised by all the shock and violence that heralded The War. And she envied me, once she understood what growing up in a time of peace and innocence could be like. It’s amazing how life works. What we can miss when we meet someone who lived a different life.
The Weylan spent the two millennia following the last great war rebuilding their civilization. Arkadia was a binary system, and the other star had a gas torus in orbit thick enough breathe in. There is some speculation that it was created via an Albion experiment, but hard information was lost when the primary Arkadian planet was destroyed. The Weylan moved into the gas torus, and towed pieces of the old planet over to act as small planetoids they could live on. They’ve lived in the seemingly endless skies of Arkadia ever since. They’re wings make them uniquely adapted to the environment, and under normal circumstances they probably would have multiplied like rabbits in their new world. But that is one thing the Weylan can’t do. Have babies. They are born infertile.
I have been writing or developing the Jack of Harts universe for years. It started with the characters, and then I began to flesh out the universe around them. What kind of universe would forge someone like the people I wanted to write? I realized early on that it wasn’t going to be any form of a dystopia. I grew up on Star Trek, Star Wars, Buck Rogers, and Battlestar Galactica, where the men are men, the women are women, and the furry little creatures from Alpha Centauri are furry little creatures from Alpha Centauri. Sorry for those who missed that. There’s a bit of a sliding joke in that line. 😉
Most of those had pretty loose rules when it came to hyperspace. Otherwise known as Plot Rules. Hyperspace does whatever the plot requires. I like the simplicity of that, but I’m a bit of a wargamer. I like rules.
So as I have developed Jack of Harts, I’ve been slowly putting together rules for how hyperspace works. They barely showed up at all in my first book, Forge of War. Though that book took place entirely in the Earth and Alpha Centauri star systems. And for story purposes (ahem…Plot Rules) I really didn’t need to explain it. There’s a reason for that, and it involves why Alpha Centauri is Earth’s gateway to the stars. But it wasn’t important to the story, so I didn’t touch on it. The action started on Earth, went to Alpha Centauri, and stayed there.
My Wolfenheim Rising and Angel Flight stories required a bit more theory of hyperspace to be remarked on though. I still kept it rather light, as I don’t want to bog readers down with infodumps, but there is one thing I did note. It’s called a Hyperspace Run. Every star has them. These are the rainbow rivers of light I describe. They reach out to other stars and create the runs that most ships use to travel between the stars. Note the “most” in there. Ships can travel in the deep dark, away from the runs. They just go slower.
I will note that I picked the rainbow rivers of light motif for the gravitic links between stars, the “highways” we use to travel, from old Norse mythology. The gods of Asgard used a rainbow highway to travel between the realms. You may have seen an example of that idea in recent movies that sport a certain Norse god and his manipulative brother in them. 😉
The point is that I wanted these links to be as realistic as possible for speculative fiction, while also being fun to play with. I am a wargamer, after all. So I came up with some complex rules for how far stars can reach, and how fast their runs are based on how hot or large the star is. I have entire spreadsheets detailing this, along with real universe 3D coordinate maps of where every major colony is. And the real space, real star system data, we use to go between them. Maps of normalspace and hyperspace that I use to plot the time and range of each movement in the Wolfenheim and Angel stories.
Serenity orbits the real star known as Beta Hydri.
Sunnydale, where the fleets assemble to assault the Hyades Cluster, orbits the star called Psi Tauri.
And Bosphorus, the doorway to the Pleiades Cluster and The Gateway, is the star we call 16 Tauri or Celaeno.
Every single colony I’ve mentioned is noted in my files, and almost every single one has a real star it is associated with. A real place we have observed with our own eyes and telescopes. We know where they are, we know what kind of stars they are, and sometimes we even know if there are planets around them.
So if you give me a real star, I can tell you if we have colonized it. And if you give me two stars, I can tell you what stars you have to travel through to get from one to the other. Because the information is in my notes. I just try to keep that out of the stories as much as possible. Infodumps. Not everybody likes them.
But I rather enjoy having it all sitting in the background, ready to trot out at a moment’s notice. Who knows? Maybe someone wants to take the midnight train to Rigel one day? I can tell them how. Though the Plot Rules might make the exact pathway a little vague. 😉
Michael commanded the fighter squadron designated to liaise with my Cowboys. He and his two copilots flew with me throughout the Hyades Campaign, and proved to be valuable allies. We walked through Chinese streets together, meeting the locals and projecting a calm I wish I had truly felt. We spoke about everything under the stars, from my time growing up on Earth, to all of the places he has seen in the skies of his native Arkadia. He helped rebuild their civilization after the Ennead destroyed their homeworld. And yes, that places him at well over two thousand years old. But like most of the races the Albion gengineered, he has spent most of that time relaxing and enjoying the life he helped rebuild. He would still be there now if he had a choice. Arkadia is his heaven, the place his people have made their perfect home. But then the Shang came calling. Michael and his people cannot start a war. That is part of their basic genetic coding. But they can, by God, finish one once it starts.
Sarah was the first Weylan I ever got to know. Sunnydale really opened my eyes to a lot of things. But speaking of eyes…Sarah had some amazing ones. You know her people can see a lot more than we can, right? Radio waves. Microwaves. Infrared. Ultraviolet. Even some X-rays. Let’s just say that with a visible spectrum that wide, it can get hard to hide things from them. And Sarah was always really good at figuring stuff out I didn’t want her knowing. I fully admit to maybe being a bit intimidated by those red sparkling eyes. You would be too if she gave you that long, hard stare that says she knows what you’re thinking. Made me feel like I needed to go to confession, and I’m not even Catholic. She took some pity on me in the end, though. Went over all the things she could learn about a person just by looking. That’s mostly from infrared, by the way. Heat vision. We humans tend to betray a lot of our emotions via heat. She may have helped me work on learning to mask those from people with her peepers a bit better. All very valuable instruction, I assure you.



Forge of War on Amazon
Angel Flight on Amazon
Angel Strike on Amazon
Angel War on Amazon
Wolfenheim Rising on Amazon
Wolfenheim Emergent on Amazon